Tuesday, January 29, 2008

SMART Board Article

http://downloads.smarttech.com/media/education/pdf/ieWinter06.pdf

I learned that there are only 250,00 SMART Boards used in classes throughout the world. I would think that because of its effectiveness to engage students there would be more, but I also learned how expensive they are. SMART Technologies is now introducing a pricing program for non-profit organizations (like schools) to get a board easier.
I learned that kids learn through video games (which is not surprising). Research shows that playing video games increases a child's "analytical thinking, team building, multitasking and
problem solving under stress." (7)
I also learned that a problem that some children have in a classroom when trying to learn is acoustics. Some schools have installed audio systems in the classroom which helped students hear better and increased behavior.
I received some good tip when applying for school grants. Some tips are: to establish good relationships with the organizations, networking (because some organizations do not accept unsolicited grant applications), knowing your school's goals, direction, and needs, and keep trying even if you have failed.

1 comment:

Elizabeth said...

As a video game addict, this makes me smile :-). It goes back to the individual learning styles, which everyone has: kinesthetic, visual, or audio. A video game or a SMART Board are ineractive and engage all learning styles. Also, improved audio quality is good for audio learners... and everyone else really.